

It's unique to each class and, along with the cinematic that follows, sets you on your way to making a name for yourself. The text briefly explains who you are and in what context you're entering the galaxy. There is, in my mind, no better way BioWare could have kicked off your adventure. Title image: Promotional image from Steam’s store page: įirst image: Taken in-game by the author.Play The classic scrolling yellow text of the films begins immediately after you've created your character, accompanied by the Star Wars theme. Despite its issues, I’ve found SWTOR to be a decent RPG, with plenty of content to explore in the Star Wars universe. As an unfortunate side-effect, these limitations of power also make your equipment largely meaningless, as the game will be forced to scale down powerful gear, to keep the character in line with the current mission’s difficulty. However, these two factors do limit the game to a smooth, often easy combat where you will not find many challenges, as you are forced into a certain level of power. Thanks to level downscaling and generous experience points (XP), the player should never feel too powerful, while also removing the need to grind for XP to progress in the story. With eight class stories combined with Flashpoints, SWTOR offers plenty of story for both solo and group players. SWTOR offers dozens of planets that the player can explore. The new roles are serviceable, but inferior due to having new abilities that feel tacked on. Within the new system, this makes the other two extra roles less efficient, as the companion behavior for the original role is more refined. In older versions of the game, every companion would have a set role that could not be changed. This is a welcome addition to the single-player experience, but it’s not without faults. This allows you to switch the dynamic of the two characters in play, allowing for more flexibility and adaptation. Your character and companion(s) will follow one of three traditional MMO roles: Damage (Damaging enemies), Tank (Sustaining damage from enemies), and Support (Healing and buffing allies). You may also have one companion with you, and their role can be freely chosen at any time. In SWTOR, you choose one of eight classes, which will affect your preferred roles in combat. Like most MMOs, SWTOR has been actively updated over the years with new planets, stories, and changes that focus on improving the single-player experience. The game is available as Free-to-play, with an optional subscription for additional benefits.

It is a successor to the Knights of the Old Republic single-player games. Star Wars: The Old Republic (SWTOR) is a Massively Multiplayer Online Role-Playing Game (MMORPG) developed by Bioware and released in 2011.
